There are a number of costs specific to each download. These include publishing fees, bandwidth costs, credit card fees, venue origination fees and venue union fees. In addition to these show specific costs, there are general expenses such as hardware and software purchases/licenses and ongoing programming/design fees. In total, there are substantial costs associated with launching and maintaining this service, and its future viability depends on honest participation.
Modified on: Thu, 2 Jul, 2015 at 12:08 PM
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